Hobgoblin Archer

    • Level 3 Artillery
    • Hobgoblin Archer
    • Medium Natural Humanoid
    • XP 150
    • Initiative +7
    • Senses Perception+8; low-light vision
    • HP 39; Bloodied 19
    • AC 17; Fortitude 13, Reflex 15, Will 13
    • Speed 6
    • Long Sword Weapon (standard; at-will)
    • +6 vs. AC, 1d8+2 damage
    • LongbowWeapon (standard; at-will)
    • Ranged 20/40; +9 vs. AC, 1d10+4 damage and the hobgoblin archer grants an ally within 5 squares of it a +2 bonus to its next ranged attack roll against the same target
    • Hobgoblin resistence (immediate reaction, when the hobgoblin archer suffers an effect that a save can end; encounter)
    • The hobgoblin archer rolls a saving throw against the effect
    • Align. Evil
    • Lang. Common; Goblin
    • Skills
    • Str 14 (+3)
    • Dex 19 (+5)
    • Wis 14 (+3)
    • Con 15 (+3)
    • Int 11 (+1)
    • Cha 10 (+1)
    • Equipment Leather Armour, Longsword, Longbow, Quiver of 30 arrows
    • Tactics Stay back, but not afraid to use his sword if the front lines are broken.
    • Created with DungeonMastering.com’s DM Tools

Monsters
Main Page

Hobgoblin Archer

Artifacts of Life humanehero